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ForceLOD

ForceLOD is a way to use a specific LOD at a time. Normally, you will run this command:

r.ForceLOD 0 to force to use LOD level 0

However, if your actors have hierarchical instanced static mesh components, you will need to run this command instead:

foliage.ForceLOD 0 to force to use LOD level 0